WoW too Popular?
Here is an interesting thought, World of Warcraft could be reducing other games sales because it is so addictive and the price point is such that it is cheap enough to pay every month, but expensive enough that people don’t want to invest in another game. True? I am not sure, but that is basically what Age of Empires co-creator, Brian Sullivan has been saying.
For retail PC games, I think the biggest problem is World of Warcraft… It is such a compelling MMO game that it sucks up a lot of money and time that would normally be spent on other retail PC games.
I would love to see evidence to support this as I know WoW is popular, but could it possibly be so popular that their players don’t want to ever play any other game?
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