TGS: Metal Gear Solid 4 Gameplay
Metal Gear Solid 4 is one of the biggest titles exclusive to the Playstation 3, an honor and a burden that it shares with Final Fantasy XIII. The long-awaited action thriller set in a fictional world of high-tech espionage has the potential has the potential of becoming the much-needed system seller that Sony needs. MGS4 made its presence known in the Tokyo Game Show and Gamespot has an extensive report about it. What’s notable here is that it was a playable demo, meaning that we’re not just watching a trailer here. This one covers actual gameplay.
So how does the game play? As mentioned, it’s different yet the same, in that the actions you perform–things like taking cover and pulling close-quarters combat moves on unsuspecting soldiers–are still in here. But the control methods you use to perform them are different and largely streamlined over past games. The “action” interface–that is, anything you make Snake do that isn’t combat-related–is now assigned solely to the triangle button. That ranges from climbing up ladders and vaulting over low barriers to simply walking up to a wall and taking cover against it (which you used to do by running Snake headfirst into the wall). Anytime there’s an available contextual action, you’ll get a small icon at the bottom indicating what you can do by hitting the triangle button.
Head over here for the full report. Considering how badly the Sixaxis controls went for Lair, you’ll be glad to note that MGS4 cut that feature down to a minimum.
Source: Gamespot
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