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Review: Street Fighter 4

We’ve been previewing it for months. One of the highly-anticipated titles of the year is finally here. Street Fighter 4 is out. Here are excerpts from a review:

Loved
Controls It only takes a moment with the game, a decent stick in hand, to know that this is a Street Fighter returned to its roots. A game more about tactics and timing than combos and flash.

Hated
Seth: The final boss for any game needs to deliver, not just in punishing attacks, but in design and style. Unfortunately, Seth is a wreck, a surprisingly generic character made up of cheap attacks and fatal flaws.

It’s nice to see that Street Fighter 4 is looking good all around. The controls are intact, the gameplay is solid and the art style is more than appreciated. There were a few worries about that last part from before, but it’s winning the critics so far. Also, the game’s release has given rise to a couple of alternate controllers that you can play with. SF4 is perfectly playable with controllers, but the true SF experience comes from simulating how it all started: the arcade. So watch and read the reviews, brush up your combos and get a copy of the game when you can.

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