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Fallout 3 Interview Reveals A Few Character Details

More Fallout 3 goodness is coming your way courtesy of this interview with Todd Howard, the game’s executive producer. Here’s his reply to a question regarding the conversion of Fallout to 3D.

Obviously, the game’s pedigree is second to none, but this is a radical departure from the first two titles. What elements have you been careful to preserve as Fallout makes the jump to 3D?

The world around you and the lore of the Fallout world, it’s very important to us, and we’ve always loved it. It was that world we wanted to make come alive. In addition, I think the basic character system of Fallout, with your SPECIAL attributes and perks, is something we’ve tried hard to maintain. It’s a great system, where you have to make hard choices and those choices really define who you’re going to be and what type of game you’re going to play.

Strength, Perception, Endurance, Charisma, Intelligence, Agility and Luck; that’s the SPECIAL system. It’s a key element of Fallout’s design, one that allows you to customize your character to what you want him or her to be. Thinking of playing as a thug? Raise your Strength and Endurance. Want to talk your way out of most fights? Charisma is your friend. There are a multitude of other scores that are based from your SPECIAL ranks, so we’ll see how Bethesda will translate them in Fallout 3.

The game is set for a Q3 2008 release on the PC, PS3 and Xbox 360.

Source: VideoGaming247

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