Fallout 3 Details In Bullets
Joystiq has a neatly-arranged, bulleted rundown of Fallout 3 details for you and I to read. I posted a few of the note-worthy ones, with some comments added, being the Fallout fanboy that I am.
- The game takes place 30 years after the events Fallout 2. The events of the much-maligned Fallout: Brotherhood and Fallout: Tactics never happened in the universe of Fallout 3.
- The game will feature 20 licensed songs from the ’40s that will be played through radio stations accessible via your on-arm PIP-Boy and radios peppered throughout the game world.
- There will be no drivable vehicles in the game, but you can travel between locations through subway tunnels.
- There are children in the game, but the team isn’t sure yet if they will be killable as they were in the previous Fallout games.
- The game will have no multiplayer mode and no demo is currently planned.
- Downloadable content and player-created mods are being considered, but nothing has been finalized.
- There will be fewer non-player characters in Fallout 3 than in Oblivion, owing to the game’s post-apocalyptic setting. Almost all the NPCs will be killable.
— Hey, I liked Fallout: Tactics, but only because I was craving for anything related to Fallout back then.
— This is a first, and it’s going to be very nostalgic for a lot of people, not counting the ones who were around during the ’40s.
— Driving in Fallout 2 was basically watching your icon move across a map, similar to how travel was presented in the Indiana Jones films. Fallout: Tactics had clickable driving, where you clicked on one spot and the vehicle would try go there. Of course, the pathfinding left a lot to be desired.
— I don’t even want to comment, but children were removed in the European version of Fallout, which is why this is worth mentioning.
— If you’re new to Fallout, don’t be disappointed. The series has always focused on being a single-player RPG experience. This is about you, not ten thousand other people who could be you.
— Again, another first. Mods of earlier versions of the game are available, but they weren’t made with TES Construction Sets-like tools that came bundled with the game.
— Another Fallout trait. You could literally shoot anyone in the previous games, and this one should be no different.
Source: Joystiq
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